Rewards Settings and Developer Settings

  • The Rewards Settings section focuses on motivating user engagement with earning targets, time intervals, and streak mechanisms.
  • The Developer Settings section provides flexibility for advanced platform customization using custom code.
  • Bonus Ladder Earning Required
  • Bonus Ladder Earning Interval (In Days)
    • Defines the timeframe within which the user must earn the required amount to access the Bonus Ladder.
    • Purpose: Adds a time limit for meeting the earning requirements.
    • Example:- If set to 1, users must earn the required amount within 1 day.
  • Bonus Ladder Claim Interval (In Hrs)
    • Sets the waiting period between two consecutive Bonus Ladder claims by the same user.
    • Purpose: Prevents frequent claims and encourages scheduled participation.
    • Example:- If set to 10, users can claim the Bonus Ladder only every 10 hours.
  • Streak Earning Required
    • Specifies the amount a user needs to earn to keep their streak active.
    • Purpose: Encourages consistent user engagement by maintaining their streak.
    • Example:- If set to 1, users must earn 1 unit to keep the streak alive.
  • Streak Lifetime (In Days)
    • Determines the duration for which a streak remains valid.
    • Purpose: Ensures users earn the required amount within the specified time to maintain their streak.
    • Example:- If set to 1, the user must meet the earning requirement within 1 day; otherwise, the streak resets.
  • Head
    • Allows you to insert custom HTML, CSS, or JavaScript code into the <head> section of your platform.
    • Purpose: Enables advanced customization like linking external stylesheets or setting meta tags.
  • Foot
    • Allows you to insert custom HTML, CSS, or JavaScript code into the footer of your platform.
    • Purpose: Useful for adding scripts or elements that should load at the end of the page, like analytics or tracking codes.
  • Body
    • Lets you add custom code at the beginning of the <body> section of your platform.
    • Purpose: Useful for adding elements like banners, tracking pixels, or initial content.

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